Frustration, anger, confusion, boredom and repetition are all hallmarks of bad user experience (UX); unfortunately, they’re often hallmarks of language learning too, especially when it takes place digitally. But bad UX is not the only reason digital language learning products fail – sometimes it’s the content, sometimes it’s the pedagogy, sometimes it’s the lack of human interaction. Bad UX alone fails to address the complexities of language learning. We need to start talking about bad learner experience (LX). Bad LX could be defined in a number of ways, but at its most basic it’s this: not only did you fail to learn something; you had a horrible time trying.
Tim Gifford on What is Learner Experience Design?
That's a terrific description! Thanks for sharing it, Mike.
April 17, 2018 12:49 pm
mike on What is Learner Experience Design?
Learner experience design concerns itself with attempting to create an environment that...
April 16, 2018 7:16 pm
Michael Butler on Why online teaching liberates ESL teachers
@Justine Love, I think this depends a lot on what you mean...
April 13, 2018 12:29 pm
Pamela on Why online teaching liberates ESL teachers
Hi. I'm considering a second career teaching English as a foreign language....
April 11, 2018 4:39 am
Natalia Malkina on What is the Jobs To Be Done approach to product development (and why does ELT need to care)?
Thanks a lot for this highly practical article which is really very...
April 7, 2018 5:18 am
Michael Butler on Translation doesn't teach language
Dear Larry, Thanks for pointing that out. I will try to keep...
April 6, 2018 11:00 am
90 Wallis Road, E9 5LN London
Cambridge Business Lounge
52 Burleigh Street, Cambridge CB1 1DJ