It’s time to wrap up another InnovateELT conference! We listened to your feedback and aimed to create an event that had more impact, started more conversations, and led to more innovations than ever before.
As the amount of time we are spending on our mobile phones increases, we need to consider how this affects the design of digital learning products. Katy, one of the Learner Experience Designers at ELTjam, walks us through some of the latest trends and the impact it’s having on our work.
Anyone can make professional looking videos with the help of their mobile phone, but it’s not always that easy. Read on to find out 6 top tips to make sure your video game is up-to-scratch!
Since 2013, ELTjam has evolved from a blog to a learning agency, but what got us fired up to start in the first place was our interest in tech, startup culture and new ways of working, and how these could be brought into ELT. One example is Agile – the standard way of running software projects and developing tech products – but in our experience still not used much in ELT materials development when done at a large scale. This post is about how we recently used Agile in a large ELT course development project.
At a time when the public is more focused on the benefits of diversity and equality, is the ELT industry in danger of looking old-fashioned and exclusive? We look at the benefits of a diverse and equal workplace and examine what’s being said in the ELT sphere.
At ELTjam we’ve developed a practical, learner-centred approach to product design that we call Learner Experience Design. We work with organisations to apply this process to learner and teacher problems and come up with solutions; whether that’s an app, a full online course, or a lesson plan or syllabus. To show this approach in action , Katy and Berta ran an IATEFL workshop to showcase a process we use, the ‘Learner Experience Design Sprint’.